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		<title><![CDATA[The Garden Gate - Skud Pai Sho]]></title>
		<link>https://forum.skudpaisho.com/</link>
		<description><![CDATA[The Garden Gate - https://forum.skudpaisho.com]]></description>
		<pubDate>Thu, 16 Apr 2026 05:24:29 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Skud Pai Sho and "Avatar"]]></title>
			<link>https://forum.skudpaisho.com/showthread.php?tid=174</link>
			<pubDate>Sun, 22 Oct 2023 15:06:25 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.skudpaisho.com/member.php?action=profile&uid=236">gal</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.skudpaisho.com/showthread.php?tid=174</guid>
			<description><![CDATA[Are the rules making sense throughout the series? Because sometimes it's shown the game is played with tiled placed in the squares, while sometimes on line intersections (there are some snapshots in the Avatar wiki on Fandom). Is the White Lotus opening (done by the members of the White Lotus order as a secret greeting to identify members) making sense in Skud Pai Sho?]]></description>
			<content:encoded><![CDATA[Are the rules making sense throughout the series? Because sometimes it's shown the game is played with tiled placed in the squares, while sometimes on line intersections (there are some snapshots in the Avatar wiki on Fandom). Is the White Lotus opening (done by the members of the White Lotus order as a secret greeting to identify members) making sense in Skud Pai Sho?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Origins of Skud Pai Sho]]></title>
			<link>https://forum.skudpaisho.com/showthread.php?tid=173</link>
			<pubDate>Sun, 22 Oct 2023 15:02:10 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.skudpaisho.com/member.php?action=profile&uid=236">gal</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.skudpaisho.com/showthread.php?tid=173</guid>
			<description><![CDATA[This is a question to the creator of the game - according to the creator, this game is based on the the various fan-made versions of the game existed in order to created a unified and organized version. Can you share the resources? Are the games listed on the site are those versions? Or are they unrelated? Because these versions are also made by other creator, not the creator of Skud Pai Sho.]]></description>
			<content:encoded><![CDATA[This is a question to the creator of the game - according to the creator, this game is based on the the various fan-made versions of the game existed in order to created a unified and organized version. Can you share the resources? Are the games listed on the site are those versions? Or are they unrelated? Because these versions are also made by other creator, not the creator of Skud Pai Sho.]]></content:encoded>
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		<item>
			<title><![CDATA["The Raging Orchid"]]></title>
			<link>https://forum.skudpaisho.com/showthread.php?tid=28</link>
			<pubDate>Sun, 07 Oct 2018 21:39:56 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.skudpaisho.com/member.php?action=profile&uid=3">SpinxKreuz</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.skudpaisho.com/showthread.php?tid=28</guid>
			<description><![CDATA[Captured 4 flower tiles with the Orchid and turned the game around <img src="https://forum.skudpaisho.com/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
<a href="https://skudpaisho.com/?OYQwtgpgKgngDhAvARgGQAsD2BnALogZTgEsA7ADwGkAnCAVwC9Vg6I9Fd0IB9EANxC4Q1ZuCQAGABIA6AEoAaAOrzK8gEIBucQHE5Sleo3JdsgCwAKcfIC0ADgCURmWcvyHGgEwmArOdvzxRw9nXzsAxwBmXT9w63MI8I0ImXMwwLjrBMCNU2irO3s4hOsAdnsAallffPdTFKsHDISyyuq3R288m0bU0xsWgBlXAo1veva4vpaXf2yANi6CjOR+ipcGxzmU2cLzPsDKixrHEq6e5rW29xLxpdTi6dSVso1baOs+0t3rD1XytSe8hethSmVigMyFUo8Xkc0cAE53r8vnEVl9ygB5YbueGgh7fNFw1qpHZGHTSGFlVFAxzIKQUsFUwEtLGk5DGClZXYrCK05CgnZNcLlIZpWleBlopk-VZGYIMrkZZHIWlRCk876-byq0GEgmy5C5CnHZY2XlGOoM5X6yH-VLI6XI9zITrGiauFqKI7dWljCmCmEqowLN13axS2lbBkB6xzYWKNojZCndU0uK-Uy0m6c+Qq9Pyc3IN5W+TaoWZowgim-Xnl2mIkth-FGXEK+SZuJWF4ecnmDPc2FrCKudw98ZMlbazwckcD6be0f81Nl8wrIMeCUQpn5Csb249COeNWrwfU3fJVN54a7o2yYfHTyW6+7ZseV0n6UrOGeP17cHeM0hxibIPBDWdqW-UCUimXYAM9VxtSAA" target="_blank" rel="noopener" class="mycode_url">Replay link "Game of the Raging Orchid"</a>]]></description>
			<content:encoded><![CDATA[Captured 4 flower tiles with the Orchid and turned the game around <img src="https://forum.skudpaisho.com/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
<a href="https://skudpaisho.com/?OYQwtgpgKgngDhAvARgGQAsD2BnALogZTgEsA7ADwGkAnCAVwC9Vg6I9Fd0IB9EANxC4Q1ZuCQAGABIA6AEoAaAOrzK8gEIBucQHE5Sleo3JdsgCwAKcfIC0ADgCURmWcvyHGgEwmArOdvzxRw9nXzsAxwBmXT9w63MI8I0ImXMwwLjrBMCNU2irO3s4hOsAdnsAallffPdTFKsHDISyyuq3R288m0bU0xsWgBlXAo1veva4vpaXf2yANi6CjOR+ipcGxzmU2cLzPsDKixrHEq6e5rW29xLxpdTi6dSVso1baOs+0t3rD1XytSe8hethSmVigMyFUo8Xkc0cAE53r8vnEVl9ygB5YbueGgh7fNFw1qpHZGHTSGFlVFAxzIKQUsFUwEtLGk5DGClZXYrCK05CgnZNcLlIZpWleBlopk-VZGYIMrkZZHIWlRCk876-byq0GEgmy5C5CnHZY2XlGOoM5X6yH-VLI6XI9zITrGiauFqKI7dWljCmCmEqowLN13axS2lbBkB6xzYWKNojZCndU0uK-Uy0m6c+Qq9Pyc3IN5W+TaoWZowgim-Xnl2mIkth-FGXEK+SZuJWF4ecnmDPc2FrCKudw98ZMlbazwckcD6be0f81Nl8wrIMeCUQpn5Csb249COeNWrwfU3fJVN54a7o2yYfHTyW6+7ZseV0n6UrOGeP17cHeM0hxibIPBDWdqW-UCUimXYAM9VxtSAA" target="_blank" rel="noopener" class="mycode_url">Replay link "Game of the Raging Orchid"</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Ancient Oasis Expansion Rules - 2018.10.05 Update]]></title>
			<link>https://forum.skudpaisho.com/showthread.php?tid=25</link>
			<pubDate>Fri, 05 Oct 2018 11:08:05 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.skudpaisho.com/member.php?action=profile&uid=1">Skud</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.skudpaisho.com/showthread.php?tid=25</guid>
			<description><![CDATA[## Bamboo<br />
- When played surrounding your Blooming Flower Tile (but not surrounding a Growing Flower Tile in a Gate), return each surrounding tile to owner’s hand<br />
- Tiles surrounding Bamboo cannot be captured<br />
<br />
## Pond<br />
- Flower Tiles may be Planted on points surrounding a Pond belonging to either player<br />
- (Once Planted, tiles are immediately Blooming)<br />
<br />
## Lion Turtle<br />
- Flower tiles surrounding a Lion Turtle form Harmony with all Basic Flower Tiles of either player<br />
- The owner of the Lion Turtle owns the Harmonies that include both players’ tiles<br />
- (Overlap with other Lion Turtle tiles can combine this effect, so Harmonies can potentially belong to both players)]]></description>
			<content:encoded><![CDATA[## Bamboo<br />
- When played surrounding your Blooming Flower Tile (but not surrounding a Growing Flower Tile in a Gate), return each surrounding tile to owner’s hand<br />
- Tiles surrounding Bamboo cannot be captured<br />
<br />
## Pond<br />
- Flower Tiles may be Planted on points surrounding a Pond belonging to either player<br />
- (Once Planted, tiles are immediately Blooming)<br />
<br />
## Lion Turtle<br />
- Flower tiles surrounding a Lion Turtle form Harmony with all Basic Flower Tiles of either player<br />
- The owner of the Lion Turtle owns the Harmonies that include both players’ tiles<br />
- (Overlap with other Lion Turtle tiles can combine this effect, so Harmonies can potentially belong to both players)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Accent Tiles: The Rock]]></title>
			<link>https://forum.skudpaisho.com/showthread.php?tid=10</link>
			<pubDate>Thu, 27 Sep 2018 23:04:33 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.skudpaisho.com/member.php?action=profile&uid=3">SpinxKreuz</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.skudpaisho.com/showthread.php?tid=10</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">The Rock cancels Harmonies on horizontal and vertical lines it lies on and cannot be moved by a Wheel.</span><br />
<span style="font-weight: bold;" class="mycode_b">(Can be removed by a boat)</span><br />
This makes it the perfect Accent Tile to block Harmony Rings, because if you place it right, it blocks access to at least 2 flower tiles.<br />
If your opponent only needs one flower to complete a Harmony ring, place the Rock <span style="text-decoration: underline;" class="mycode_u">on the point</span> where that flower would create the ring. This often prevents the opponent from getting a Harmony bonus on the next move.<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">This is an example of a good spot to play the Rock:</span></span><br />
<img src="https://i.imgur.com/MR1yj7y.png" loading="lazy"  width="542" height="366" alt="[Image: MR1yj7y.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">The Rock cancels Harmonies on horizontal and vertical lines it lies on and cannot be moved by a Wheel.</span><br />
<span style="font-weight: bold;" class="mycode_b">(Can be removed by a boat)</span><br />
This makes it the perfect Accent Tile to block Harmony Rings, because if you place it right, it blocks access to at least 2 flower tiles.<br />
If your opponent only needs one flower to complete a Harmony ring, place the Rock <span style="text-decoration: underline;" class="mycode_u">on the point</span> where that flower would create the ring. This often prevents the opponent from getting a Harmony bonus on the next move.<br />
<br />
<span style="font-size: small;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">This is an example of a good spot to play the Rock:</span></span><br />
<img src="https://i.imgur.com/MR1yj7y.png" loading="lazy"  width="542" height="366" alt="[Image: MR1yj7y.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Quick Tips: Beginning the game]]></title>
			<link>https://forum.skudpaisho.com/showthread.php?tid=2</link>
			<pubDate>Wed, 26 Sep 2018 20:37:25 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.skudpaisho.com/member.php?action=profile&uid=3">SpinxKreuz</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.skudpaisho.com/showthread.php?tid=2</guid>
			<description><![CDATA[Beginning the game the right way is important, else you'll get beat quickly by a simple 4-flower Harmony.<br />
Stick to these simple rules to not get behind in the early game:<br />
<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Always</span> start with either the White Jade (White 5) or Rhododendron (Red 5).<br />
</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">The second flower has to harmonize with your first placed flower.</span><br />
</li>
</ul>
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Don't move out to the side of a gate.</span> <br />
<span style="font-style: italic;" class="mycode_i">Y</span><span style="font-style: italic;" class="mycode_i">ou can't form a Harmony through a gate, so a flower next to a gate can't really be used in a Harmony Ring. (Also applies to Harmonies along the midlines.)</span><br />
</li>
</ul>
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Every flower you place in a gate should harmonize with at least one of your flowers on the board.</span><br />
</li>
</ul>
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Try to get a Harmony Bonus with every move you make.<br />
</span><span style="font-style: italic;" class="mycode_i">You should form your first Harmony no later than on your 4th turn. Then, always form a Harmony when moving out of a gate and place a new flower in one of the gates.</span><br />
</li>
</ul>
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Don't play the Orchid too early. </span><br />
<span style="font-style: italic;" class="mycode_i">Having an Orchid in a gate prevents you from planting flower tiles as a Harmony Bonus and it costs you one turn to move the Orchid out of the gate.<br />
</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Watch out when playing the White Lotus, it can be abused by the opponent!<br />
</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">When your opponent has 4 flower tiles on the board, check if he can finish the game with 1 or 2 moves, and block him if necessary.</span><br />
<span style="font-style: italic;" class="mycode_i">Always keep in mind that tiles can be moved by the boat and wheel.<br />
</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">More flowers on the board means more possibilities to create Harmonies.</span><br />
<span style="font-style: italic;" class="mycode_i">Also, it's harder for your opponent to block you.</span><br />
</li>
</ul>
]]></description>
			<content:encoded><![CDATA[Beginning the game the right way is important, else you'll get beat quickly by a simple 4-flower Harmony.<br />
Stick to these simple rules to not get behind in the early game:<br />
<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Always</span> start with either the White Jade (White 5) or Rhododendron (Red 5).<br />
</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">The second flower has to harmonize with your first placed flower.</span><br />
</li>
</ul>
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Don't move out to the side of a gate.</span> <br />
<span style="font-style: italic;" class="mycode_i">Y</span><span style="font-style: italic;" class="mycode_i">ou can't form a Harmony through a gate, so a flower next to a gate can't really be used in a Harmony Ring. (Also applies to Harmonies along the midlines.)</span><br />
</li>
</ul>
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Every flower you place in a gate should harmonize with at least one of your flowers on the board.</span><br />
</li>
</ul>
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Try to get a Harmony Bonus with every move you make.<br />
</span><span style="font-style: italic;" class="mycode_i">You should form your first Harmony no later than on your 4th turn. Then, always form a Harmony when moving out of a gate and place a new flower in one of the gates.</span><br />
</li>
</ul>
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Don't play the Orchid too early. </span><br />
<span style="font-style: italic;" class="mycode_i">Having an Orchid in a gate prevents you from planting flower tiles as a Harmony Bonus and it costs you one turn to move the Orchid out of the gate.<br />
</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Watch out when playing the White Lotus, it can be abused by the opponent!<br />
</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">When your opponent has 4 flower tiles on the board, check if he can finish the game with 1 or 2 moves, and block him if necessary.</span><br />
<span style="font-style: italic;" class="mycode_i">Always keep in mind that tiles can be moved by the boat and wheel.<br />
</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">More flowers on the board means more possibilities to create Harmonies.</span><br />
<span style="font-style: italic;" class="mycode_i">Also, it's harder for your opponent to block you.</span><br />
</li>
</ul>
]]></content:encoded>
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